beem is released!

beem is available is now available on the appstore! seeing my game finally out there gives me huge feeling of accomplishment. there is a free version you can try out, so no excuses, go check it out! i royally flubbed the release. a month ago, i had submitted the very first barely not-so-stable version 1.0.0 (we’ll call this v crap) of the game to the appstore to figure the process out with some time to spare. no big deal thinks i, that version will never see the light of day. well… as it turns out you have to set a...

beem incoming

i got to try my hand at video editing in making a gameplay trailer for my game beem. like sound editing, it’s actually not so bad, until you get to the end. there are officially 1 million different settings and encodings you can export your movie with. since i don’t understand any of them, i have to start guessing, and it turns out its like a super slow version of russian roulette, because it takes 30 minutes to encode 1 minute and 30 seconds of movie, and half of my guesses end up being a sound track on top of...